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	<title>IT&#38;C Solutions</title>
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	<link>http://www.itcsolutions.eu</link>
	<description>Solutions and tutorials for IT&#38;C development</description>
	<lastBuildDate>Fri, 09 Mar 2012 10:42:43 +0000</lastBuildDate>
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		<title>Utilizarea sirurilor de caractere in limbajul de programare C++</title>
		<link>http://www.itcsolutions.eu/2012/03/09/utilizarea-sirurilor-de-caractere-in-limbajul-de-programare-c/</link>
		<comments>http://www.itcsolutions.eu/2012/03/09/utilizarea-sirurilor-de-caractere-in-limbajul-de-programare-c/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 10:34:32 +0000</pubDate>
		<dc:creator>Marius</dc:creator>
				<category><![CDATA[C++]]></category>
		<category><![CDATA[Data Structures]]></category>
		<category><![CDATA[Memorie]]></category>
		<category><![CDATA[String]]></category>
		<category><![CDATA[Structura]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2913</guid>
		<description><![CDATA[In limbajul de programare C++, un sir de caractere se defineste in doua moduri: vector de caractere &#8211; zona de memorie de lungime prestabilita care se rezerva la momentul compilarii aplicatiei; pointer &#8211; contine adresa de memorie unde se stocheaza sirul de caractere; de regula, aceasta zona de memorie este alocata la momentul executiei aplicatiei. [...]]]></description>
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		<title>Tutorial Android (6) &#8211; Cum sa construiesti si sa afisezi o noua activitate, fereastra sau formular</title>
		<link>http://www.itcsolutions.eu/2011/10/08/tutorial-android-6-cum-sa-construiesti-si-sa-afisezi-o-noua-activitate-fereastra-sau-formular/</link>
		<comments>http://www.itcsolutions.eu/2011/10/08/tutorial-android-6-cum-sa-construiesti-si-sa-afisezi-o-noua-activitate-fereastra-sau-formular/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 21:35:07 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2895</guid>
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		<slash:comments>2</slash:comments>
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		<title>Cum conectam o aplicatie MIDlet J2ME la un serviciu Web .NET folosind kSOAP 2</title>
		<link>http://www.itcsolutions.eu/2011/10/03/cum-conectam-o-aplicatie-midlet-j2me-la-un-serviciu-web-net-folosind-ksoap-2/</link>
		<comments>http://www.itcsolutions.eu/2011/10/03/cum-conectam-o-aplicatie-midlet-j2me-la-un-serviciu-web-net-folosind-ksoap-2/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 21:20:03 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[J2ME]]></category>
		<category><![CDATA[kSOAP]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2872</guid>
		<description><![CDATA[Serviciile web au avut si continua sa aiba un impact mare asupra dezvoltarii aplicatiilor Web deoarece acestea permit independenta totala între clientii si furnizorii de servicii. Locatia, platforma, limbajul de programare si arhitectura clientilor si a celor care ofera serviciile Web nu are niciun efect asupra lor. Tehnologiile Internet si standardele care au permis definirea [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Tutorial Android (5) &#8211; Cum se defineste o clasa de tip Activity cu editorul vizual Android Manifest sau fara</title>
		<link>http://www.itcsolutions.eu/2011/10/01/tutorial-android-5-cum-se-defineste-o-clasa-de-tip-activity-cu-editorul-vizual-android-manifest-sau-fara/</link>
		<comments>http://www.itcsolutions.eu/2011/10/01/tutorial-android-5-cum-se-defineste-o-clasa-de-tip-activity-cu-editorul-vizual-android-manifest-sau-fara/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 22:13:33 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2860</guid>
		<description><![CDATA[In spatele oricarei fereastre sau fomular al aplicatiei mobile Android exista o instanta de tip Activity. Pentru a dezvolta o aplicatie mobila cu mai multe ferestre, trebuie construita pentru fiecare activitate o noua clasa care extinde clasa Activity. In acest articol, sunt descrise doua modalitati prin care se poate defini o activitate noua, programatic prin [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>How to connect to a .NET Web Service from a J2ME MIDlet using kSOAP 2</title>
		<link>http://www.itcsolutions.eu/2011/09/28/how-to-connect-to-a-net-web-service-from-a-j2me-midlet-using-ksoap-2/</link>
		<comments>http://www.itcsolutions.eu/2011/09/28/how-to-connect-to-a-net-web-service-from-a-j2me-midlet-using-ksoap-2/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 21:43:10 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[J2ME]]></category>
		<category><![CDATA[kSOAP]]></category>
		<category><![CDATA[Web service]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2852</guid>
		<description><![CDATA[Web services had and continue to have a great impact on the development of Web applications because they allow total independence between clients and service providers. The location, the platform, the programming language and the architecture of both the clients and the services has no effect on each other. The Internet technologies and standards that [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Android Tutorial (8) &#8211; How to add a menu, programmatic vs. declarative solution</title>
		<link>http://www.itcsolutions.eu/2011/09/26/android-tutorial-how-to-add-a-menu-programmatic-vs-declarative-solution/</link>
		<comments>http://www.itcsolutions.eu/2011/09/26/android-tutorial-how-to-add-a-menu-programmatic-vs-declarative-solution/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 22:35:45 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2821</guid>
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		<slash:comments>3</slash:comments>
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		<title>Tutorial Android (4) &#8211; Design procedural vs declarativ de interefete si formulare</title>
		<link>http://www.itcsolutions.eu/2011/09/19/tutorial-android-design-procedural-vs-declarativ-de-interefete-si-formulare/</link>
		<comments>http://www.itcsolutions.eu/2011/09/19/tutorial-android-design-procedural-vs-declarativ-de-interefete-si-formulare/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 09:40:23 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2770</guid>
		<description><![CDATA[.csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Tutorial Android (3) &#8211; Cum sa dezvolti, testezi si sa intelegi o aplicatie de tip Hello World</title>
		<link>http://www.itcsolutions.eu/2011/09/11/tutorial-android-cum-sa-dezvolti-testezi-si-sa-intelegi-o-aplicatie-de-tip-hello-world/</link>
		<comments>http://www.itcsolutions.eu/2011/09/11/tutorial-android-cum-sa-dezvolti-testezi-si-sa-intelegi-o-aplicatie-de-tip-hello-world/#comments</comments>
		<pubDate>Sun, 11 Sep 2011 21:00:14 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2725</guid>
		<description><![CDATA[In acest articol vom vedea modul de utilizare a mediului de lucru Eclipse si a plugin-ului ADT (Android Development Toolkit) pentru a dezvolta o aplicatie mobila Android, clasicul exemplu Hello World! . In ciuda simplitatii sale, aplicatia imprima doar un mesaj pe ecran, ea este foarte importanta pentru a intelege platforma Android deoarece structura ei [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Android Tutorial (7) &#8211; How to debug the Android mobile application with LogCat</title>
		<link>http://www.itcsolutions.eu/2011/09/11/android-tutorial-7-how-to-debug-the-android-mobile-application-with-logcat/</link>
		<comments>http://www.itcsolutions.eu/2011/09/11/android-tutorial-7-how-to-debug-the-android-mobile-application-with-logcat/#comments</comments>
		<pubDate>Sun, 11 Sep 2011 08:48:44 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2708</guid>
		<description><![CDATA[In computer science and especially in programming, things can go wrong easily. Even simple things, that you have done it before, can generate runtime exceptions that crash the application. Most of the time, the reason is the inability to think to all aspects every time you do something. And because this will not happen, the [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Android Tutorial (2) &#8211; Concepte, activitati si resurse ale unei aplicatii Android</title>
		<link>http://www.itcsolutions.eu/2011/09/08/android-tutorial-concepte-activitati-si-resurse-ale-unei-aplicatii-android/</link>
		<comments>http://www.itcsolutions.eu/2011/09/08/android-tutorial-concepte-activitati-si-resurse-ale-unei-aplicatii-android/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 14:12:48 +0000</pubDate>
		<dc:creator>Catalin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.itcsolutions.eu/?p=2669</guid>
		<description><![CDATA[Pentru a intelege arhitectura unei aplicatii mobile Android este nevoie de un minim de cunostinte cu privire la conceptele cheie ale aplicatiilor Android. Intelegerea acestor elemente va permite programatorului sa controleze: componentele aplicatiei; ciclul de viata al aplicatiei; resursele aplicatiei. In acest articol sunt descrise toate aceste concepte cheie, pentru a evidentia rolul lor, utilitatea [...]]]></description>
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		<slash:comments>5</slash:comments>
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