Tutorial Java – #7 Reference data type variables

In this post it is described one of the most important concepts of Object Oriented Programming: Every class instance, object, is managed only by reference type variables (for those who know also C++, you could remember that in C++ this rule is not entirely true because objects are also managed by value type variables). This […]

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Tutorial Java – #6 Classes and objects

Classes represent the basic principles of object-oriented programming. Classes are abstract concepts, stories, blueprints, describing: characteristics, attributes of an object; these represent what the object knows, what it is; object methods; these represent what the object knows to do, its behavior; Based on classes, the programmer can define something concrete, objects. Thus, by instantiating the […]

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Tutorial Java 6 – #5 Flow control statements

In this post we can see how to implement in Java, the basic flow control structures / statements: decision-making structures: if – then, if – then – else, switch; structures for loop blocks: do-while, while – do, enhanced – for; loop control instructions: break, continue; Using control structures we can write programs for which the […]

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